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1. CCP i got players quittin.... - in EVE General Discussion [original thread]
Al. Best. Post. Ever.
- by Anya Linnel - at 2008.11.20 01:40:00
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2. Fanfest... where are all the news?? - in EVE General Discussion [original thread]
So, fanfest has come and gone. A good bit of the new expansion was revealed, with hints of future expansions, and already the waahmbulance needs to be called out. Shall we look at a few things? Eve online has about 200,000(plus or minus) subscrib...
- by Anya Linnel - at 2008.11.19 23:19:00
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3. Collidable Objects.... if u say so - in Player Features and Ideas Discussion [original thread]
Alright, so fleet battles(In our above wall formation example) will be populated by Ravens and golems and such. Sweet, I know where to invest my money now. Didn't know about not stuffing a packed ship into my hold. Nifty. :) Still though, try...
- by Anya Linnel - at 2008.08.31 15:16:00
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4. I MINERS PLEA - in Player Features and Ideas Discussion [original thread]
Anyone ever think of bookmarking asteroids, warping to Zero, and heading back to stations when your hold is full? Nice, safe and secure.
- by Anya Linnel - at 2008.08.31 15:02:00
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5. Collidable Objects.... if u say so - in Player Features and Ideas Discussion [original thread]
Though, I would like to thank Alex if this idea ever gets implemented. If it goes through, you've handed the game back to Caldari(Or other pilots who fly missle boats) So, for all us raven owners, we thanks you. (For more details on this, think o...
- by Anya Linnel - at 2008.08.31 13:37:00
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6. Collidable Objects.... if u say so - in Player Features and Ideas Discussion [original thread]
Oh, I forgot something. Someone correct me if I'm wrong(Since I don't know the specifics) but when I'm engaged in battle with NPCs and other players, only the server side system knows exactly where they are at all times? If that's the case then i...
- by Anya Linnel - at 2008.08.31 11:41:00
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7. Collidable Objects.... if u say so - in Player Features and Ideas Discussion [original thread]
"Attack Pattern Delta, Go now!" The blob warfare would evolve, we'd see a line of ships then. :) Titan powers up it's doomsday weapon, enemy fleet sees this, and assumes a wall formation, where a few cap ships are protecting the rest of the fle...
- by Anya Linnel - at 2008.08.31 11:30:00
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8. Probably somewhere in here: ship size jetcans. - in Player Features and Ideas Discussion [original thread]
Well, I had meant that how can something that has a volume of 3,000M3 hold items with a volume of 3,900M3? That kinda sorta breaks our current laws of physics. Luckily, the game doesn't have to abide by our current laws of physics
- by Anya Linnel - at 2008.08.31 04:42:00
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9. Probably somewhere in here: ship size jetcans. - in Player Features and Ideas Discussion [original thread]
Remember, you're playing a game that tends to defy the laws of physics. Think GSCs in Hauler cargo holds. A jet can has 27.5Km3 because the Devs figured that's just about all the room you needed to store stuff. :) Myself, I mine in a hulk and do...
- by Anya Linnel - at 2008.08.31 00:00:00
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10. ISK donations to get devs looking into specific ideas - in Player Features and Ideas Discussion [original thread]
Someone correct me if I'm wrong(Since I haven't played every MMO out there) but the idea of players elected to voice concerns of other players to the developers of a MMo hasn't happened before. So, with our CSM, we get a chance to tell the Devs t...
- by Anya Linnel - at 2008.08.30 23:34:00
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11. Collidable Objects.... if u say so - in Player Features and Ideas Discussion [original thread]
Originally by: Alex Fabio Excuses Excuses. It wouldn't be that hard. If the ship is covered up by another object make it hit that object. I really doubt it would effect anything in any major way. There you are, in Jita, fighting in a w...
- by Anya Linnel - at 2008.08.30 22:58:00
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12. Collidable Objects.... if u say so - in Player Features and Ideas Discussion [original thread]
They could track that, but then you'd have another variable to worry about in combat. So they don't. And if you're looking for a reason why weapons can penetrate stuff that your ship can't, remember the golden rule. Games don't have to make se...
- by Anya Linnel - at 2008.08.30 22:46:00
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13. Collidable Objects.... if u say so - in Player Features and Ideas Discussion [original thread]
In the beginning, there was Eve. In the Beginning, there was collision detection. In the middle, people used it to get others ganked by Concord. A frigate would get shot at for instance, then duck behind something(Like another player, or somethi...
- by Anya Linnel - at 2008.08.30 22:37:00
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14. Nerf Skillpoints! - in Player Features and Ideas Discussion [original thread]
It's all about the ways and means. Eve never strove to be like every other MMO out there. They wanted players to commit to the game, to make it successful. To do this, they had to be different. If I can join up in WoW, and grind my way to max leve...
- by Anya Linnel - at 2008.08.29 23:44:00
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15. Mission Choice. - in Player Features and Ideas Discussion [original thread]
That may work, except when I look into my crystal ball, I see people snatching up all the good missions at the start of the time period. I mean, when I get home from work, and everything that's there is like the Duo of death mission, I'll have a K...
- by Anya Linnel - at 2008.08.29 23:37:00
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16. Mission Choice. - in Player Features and Ideas Discussion [original thread]
I'm not sure if this had ever been mentioned before, and I'm sorry if it has, but I had a thought while salvaging. I realize that giving the players a chance to customize a list of missions that they wanted to perform would lead to only a certian ...
- by Anya Linnel - at 2008.08.29 01:28:00
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17. Mission Choice. - in Player Features and Ideas Discussion [original thread]
I'm not sure if this had ever been mentioned before, and I'm sorry if it has, but I had a thought while salvaging. I realize that giving the players a chance to customize a list of missions that they wanted to perform would lead to only a certian ...
- by Anya Linnel - at 2008.08.29 01:28:00
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18. Idea for EW Change. - in Player Features and Ideas Discussion [original thread]
First, I'd like to ask the people who love EW ships and use them not to hunt me down and pod me. I like living. Here goes: Recently on the carrier nerf thread, I had seen where someone had said that it takes two frigates to essentially reduce a c...
- by Anya Linnel - at 2007.11.16 22:47:00
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19. Dunno where this should go... - in Player Features and Ideas Discussion [original thread]
It would defeat the point of him solo-strip mining it, but I'll pass the word along. He basically told me if it was to happen, he'd probably be 5-boxing his pc with accounts that had access to mining barges. Still though, it'd probably take him a ...
- by Anya Linnel - at 2007.07.01 01:50:00
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20. Dunno where this should go... - in Player Features and Ideas Discussion [original thread]
A long while ago, the idea of system-wide asteroid belts was on the table, probably scrapped for other things or put on the back burner, but I'd want to find out where it's at currently. See, I've got this friend, who's really crazy. He wants to ...
- by Anya Linnel - at 2007.07.01 01:43:00
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